Virtual Line Sculptures

Introduction to the Gallery

This work presented in the electronic gallery was created by students in the Fall 2001 offering of 22C:030 Computer Science III. Each work is a programmatically generated, 3D wire-frame sculpture consisting of colored line and curve segments. The sculptures can be rotated, spun, and viewed from an arbitrary perspective through a VRML browser (see below for instructions on downloading free viewing software.) The models are based on a collection of data structures developed as part of a programming project focusing on object oriented programming. Polyline sequences were built from a set of generating functions based on simple forms such as spirals, circles, sine waves, and fractals. The programs that created the sculptures were written in C++.

Viewing Instructions

Models are stored in VRML 2.0 format. To view and interact with the models, you must have a VRML browser installed on your computer. A very nice free program call VRMLview can be downloaded from SIM: Systems in Motion. VRML browsers for a variety of platforms can be found through the web 3D Consortium.

To best appreciate the works, you must look at them from a variety of perspectives. Many are most striking when viewed in motion. Experiment with spinning the models with the eye point in various locations.

  • Piano on a Fractal Rug
      by Carl Sondrol

  • Hand
      by Rachel Beach

  • Randomness
      by Jonathon Raclaw

  • A Cozy House
      by Jonathon Raclaw

  • Knotted Box
      by Paul Aumer-Ryan

  • Share the World
      by Ying Zhang

  • Rings
      by Kevin Ivarsen

  • Pirate's Ship
      by Richard Kirkendall

  • Skier
      by Scott Tyler Davis

  • Planets
      by James Armbrust

  • Tea Cups
      by Edudzi Triumph Etsey