#include int main() { float t; float y; float yAprox = 1; float h = .01; int i; for (i = 0; i < 100; i++ ) { t = 2 + i*h; if ( 3 - 2 - i*h != 0 ) y = 1/(3 - 2 - i*h); else y = 999; printf( "%.2f & %f & %f \\cr \n \\noalign\{ \\hrule", t, y, yAprox ); printf( "}\n"); yAprox = yAprox + yAprox*yAprox*h; } return 0; }